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Gog galaxy checking local files
Gog galaxy checking local files







gog galaxy checking local files gog galaxy checking local files

If you've done that work it's a ton of additional work to independently implement all of those features themselves for a non-Galaxy dependent version of the game. I would guess that the titles that require Galaxy implement all of their multiplayer features through the Galaxy provided libraries as games that offer multiplayer on Steam tend to do with SteamWorks (and for every console version). I haven't looked too closely at this myself since it doesn't really bother me, but couldn't you use something like Hamachi to play online? AFAIK, GoG isn't hooking into the LAN play aspect, only the Internet aspect. It's command line only still, last I checked. There's a community made Linux GOG client. So if you get a Linux title and it gets updated, you're downloading it again patching manually, like a damned savage.Īll that said, it's the only other storefront besides Steam that I've got installed, and it's perfectly fine for how I use it. If you're adhering to the strictest definitions of DRM, this may or may not be a good thing.Īlso there is currently no Linux version of Galaxy, which has been "in the works" to various degrees since about 5 minutes after Galaxy's initial release except most everyone who was ever involved with linux-related projects are now gone. It isn't required to buy or play a game (which makes it effectively optional) but the link is a list of titles that require it for online MP. GOG Galaxy is optional, and it might help with the ridiculous out-of-control situation we have now with juggling multiple store fronts. I personally don't like clients and only use Steam as a necessary evil.









Gog galaxy checking local files